
Format legality
- –standardNot legal
- –pioneerNot legal
- –modernNot legal
- ✓legacyLegal
- ✓vintageLegal
- ✓commanderLegal
- –pauperNot legal
- –brawlNot legal
Fight or Flight
Enchantment - Invasion #16 - Rare - (EN)

At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
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Format legality
- –standardNot legal
- –pioneerNot legal
- –modernNot legal
- ✓legacyLegal
- ✓vintageLegal
- ✓commanderLegal
- –pauperNot legal
- –brawlNot legal
