Reality Fracture | Episode 3: I Can Be Both
Vraska learns Jace Beleren is alive and discovers he is still pursuing their plan to fuse the planes. To stop him, Chandra and Ajani journey to Muraganda to recruit the hunter Garruk Wildspeaker.

- Jace Beleren is revealed to be alive after surviving in the Meditation Realm.
- Jace's mother, Ranna Beleren, stays behind on Vryn to care for Loot.
- Chandra Nalaar and Ajani Goldmane travel to Muraganda using a map drawn by Loot.
- The heroes seek the help of Garruk Wildspeaker, who is immune to Jace's mental illusions.
A Shocking Revelation
On the plane of Vryn, Vraska lives alongside Jace Beleren's mother, Ranna Beleren. The two share the burden of their grief while caring for Loot, taking turns maintaining the household while processing the tragic loss of Jace. Their delicate routine is interrupted when Chandra Nalaar and Ajani Goldmane arrive at their home unexpectedly.
Chandra and Ajani deliver news that shatters Vraska's world: Jace is actually alive. The former mind mage survived his ordeal in the Meditation Realm and has been seen actively pursuing his original agenda. An ally working for him recently kidnapped an oracle from Arcavios, proving that Jace still intends to fuse the planes together to create a new Multiverse.
Preparing for the Hunt
Vraska realizes that reasoning with Jace will not be easy, as he has secluded himself in his obsession. Before leaving to pursue him, Ranna gives Vraska a small wrapped gift to hand directly to her son. Meanwhile, Loot uses his unique planar tracking gifts to draw two rough, multidimensional maps to guide the group.
Knowing Jace's power over mind magic, Vraska sends Chandra and Ajani to recruit Garruk Wildspeaker. During their past planning, Jace noted that Garruk was the only Planeswalker immune to his illusions. If the team stands any chance of getting through to Jace without falling prey to telepathic tricks, they will need the formidable hunter by their side.
Meeting the Wildspeaker
Chandra Nalaar and Ajani Goldmane follow Loot's map to the primeval world of Muraganda. They navigate a dangerous yard filled with tripwires surrounding a solitary wooden lodge, where they encounter the massive, heavily painted Garruk Wildspeaker carrying a giant battleaxe.
Despite his intimidating size and practical hunter's lodge, Garruk surprisingly welcomes them inside with hot tea. The large druid notices Chandra's high blood pressure and listens intently as the two visitors prepare to ask for his help in tracking down their rogue telepathic friend.




