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Feature22 June 2026

Reality Fracture Release Notes

The Reality Fracture Release Notes detail legalities and rules for upcoming formats, introducing mechanics like Empower Jace and Heartwood tokens. Players can learn how these new features interact alongside returning mechanics like Prepare and Flashback.

Artwork illustrating "Reality Fracture Release Notes"
  • Set notes updated June 22, 2026 for Reality Fracture.
  • Main set cards legal in Standard, Pioneer, Modern, and Commander.
  • Commander products legal in Legacy, Vintage, and Commander.
  • Introduces Empower Jace loyalty mechanics and Heartwood mana tokens.

Format Legality and Set Identifiers

Cards from the main Reality Fracture release use the FRA set code. These cards are legal across Standard, Pioneer, Modern, Commander, and all other constructed formats.

Commander-specific cards carrying the FRC set code are permitted in Commander, Legacy, and Vintage. Reprint cards with the FRC code remain valid in any format where they were already legal. Special Guests cards marked with SPG follow their existing legalities based on prior printings.

Empowering Jace and Heartwood Tokens

The new Empower Jace mechanic places loyalty counters on a Jace planeswalker token. If you do not control a Jace token when a card like Academic Ascent resolves, you first create a blue Jace planeswalker token featuring loyalty abilities to surveil or draw cards. If you already control a Jace token, you must add the specified loyalty counters to that existing token instead of creating a new one.

Empower effects only add loyalty to tokens, meaning nontoken Jace planeswalkers will not receive counters. Spells that empower Jace alongside targeting an object, such as target creature effects, must resolve with a legal target to empower Jace.

Reality Fracture also introduces Heartwood tokens, seen on cards like Aerid Konstrari. Heartwood is a predefined artifact token subtype that taps to add one red or one green mana to your mana pool.

Mechanic Returns Prepare and Flashback

Preparation cards return to the game, giving creatures alternative prepare spells. Cards such as Bloodline Recollector and Diviner of Victory exist as creature cards in all non-battlefield zones. When a creature becomes prepared, its controller creates a copy of its prepare spell in exile, which remains available to cast as long as the permanent stays on the battlefield and remains prepared.

Casting the exiled prepare spell unprepares the creature and removes the spell copy from exile. If a prepared creature leaves the battlefield or is instructed to become unprepared, the exiled copy vanishes. Copied permanents do not copy prepared status, though token copies will generate fresh spell copies if they enter the battlefield prepared.

Flashback also makes a return, featured on cards like Bestial Incursion. Flashback allows players to cast instant or sorcery spells directly from their graveyard by paying an alternative cost, after which the spell is exiled regardless of how it leaves the stack.

Selected Card Rulings

Ajani Resolute increases its loyalty whenever you gain life. If multiple creatures with lifelink deal combat damage simultaneously, the ability triggers once for each instance of life gained. The token created by its second ability functions like Ajani's Pridemate, except it lacks a mana cost and has a mana value of zero.

Ajani Unrelenting triggers whenever you activate a loyalty ability, placing a Cadet token onto the field. This token enters before the chosen loyalty ability finishes resolving, allowing the token to gain haste and power boosts immediately from its plus-one loyalty ability.

Avatar of Burgeoning Echoes empowers Jace whenever a land enters under your control. Additionally, it grants all planeswalkers you control a loyalty ability to add counters to creatures based on your land count, though planeswalkers are still restricted to activating a single loyalty ability per turn.

Casting Blazing Crescendo requires a valid target creature to exile the top card of your library. If the target leaves the battlefield before resolution, the entire spell fails and no card is exiled.

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